8 hours ago”I think GTAV has some flaws, and I think some of them are on the software side of things,” said Michael Fassbender, a longtime GTA developer.
“I think we were in a position where the software could have been better, but I think it was a pretty good experience overall.
And I think that people want to play it.”
Fassbender says that he and Rockstar are happy with how GTAV plays.
The game has a few minor flaws that are still there, though: The game can sometimes crash or take a while to load when it’s not playing a particular mode, the HUD can be a little blurry, and it has a “dumbed down” feel that is hard to ignore.
But for all the faults, Fassbenders game is “one of the most fun I’ve ever had playing a video game,” he told Ars.
The game has been on my radar for some time, but it’s always felt like it was missing something: the ability to play with friends.
And the GTA V game is definitely one of the few online games that is playable with up to five other people in online multiplayer.
“It’s really hard to say it’s an MMO because it’s kind of the opposite of MMO,” Fassby said.
“In GTAV, you’re all connected to each other in real-time, so the more people you can get in the game, the more you can have fun.”
But while online play has been a key part of the GTA franchise for some years, the new release has also been a huge success, with more than three million players logging on to play GTAV at least once in the past month.
Fassbetts team has been working hard to make GTAV a great online experience, and this year, they’re finally getting it right.”GTAV is one of those things where it’s really, really hard,” Fasbender said.
For example, when you first start the game up, you’ll see a loading screen with a bunch of buttons and little icons that you can tap to go to the main menu.
When you tap on any of these icons, it loads up the menu and shows you a few different options.
It’s very intuitive, but there are some things you can’t do that you’re going to need to get better at.
“One of the biggest problems I’ve found with online is that you need to learn how to navigate around and interact with the game in a certain way,” Fafbends team told Ars via email.
“And the game really needs to learn that for you to be able to play.”
Fasbender and Rockstargames team know that this is a huge undertaking, and that they’ll have a lot of feedback to share over the coming months and years.
They want players to have as much of a positive experience with GTAV as possible.
“The game is a big part of our mission statement, but we’ve got some really exciting things in the works that are going to really make this game better,” Faffbender said, adding that he’s looking forward to playing the game more.
“But it’s just not enough to justify the cost of buying the game.
So the goal here is to make it as great as it can be for as many people as possible.”
This article originally appeared in print as “GTA V’s online game problem” on Ars Technic.